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[Events] Animation Event performance degrades depending on amount of com...
How to reproduce: 1. Open attached project 2. Open scene animationEvents.unity - Scene contains about 400 animated characters that... Read more
Cannot rebind MultiPositionConstraint source objects when animator contr...
The user is trying to load an addressable prefab that references non-addressable animator controller. The controller reference will ... Read more
[Anim] Error in Console when applying Humanoid type
Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for Lib... Read more
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Get http://docs.unity3d.com/ScriptRefere... Read more
[AW] vertical scrollbar on the right side of the AW is broken
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the l... Read more
Make Transition generates error
When creating a transition between two states (Make Transition), an error is generated for no reason... example: Asset 'mangagirl':... Read more
Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more
Animator Blend Tree box hides parameter
Animator Blend Tree box hides parameter 1. What happened The parameter slider on the Blend Tree box is hidden by second Blend Tree ... Read more
Missing parameter slider
Missing parameter slider 1. What happened One of the parameter sliders disappear after adding a new Blend Tree 2. How we can repro... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce: 1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test" 2. Select the "Paren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used