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Animator: Long names for states are not handled
Animator: Long names for states are not handled and are given in single line 1. Give state node a long name ---> It'll appear on a ... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps: 1. Open the attached project "AnimationRebindBug.zip"; 2. Open the TestScene1; 3. Enter a play mode. Expected r... Read more
Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...
Reproduction steps: 1. Open the attached project ("animationscriptplayable-issue.zip") 2. Open "SimpleMixer" scene 3. Enter Play mod... Read more
Undo operation in a substate machine moves focus back to base layer
Create an animator controller Create a substate machine In Substate machine, create a new state Press Undo --> Focus goes back to b... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce: 1. Open the attached project 2. While in the SampleScene, select the GameObject in the Hierarchy 3. In the Inspect... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
Play at runtime doesn't warn the user is modification from mask has been...
When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more
Animator: Reset in Inspector for state node doesn't reset
Animator: Reset in Inspector for state node doesn't reset 1. Select a state node 2. Change values in Inspector for this node 3. Cal... Read more
Adding a behaviour script in Play mode throws a warning
Adding a behaviour script in Play mode throws a warning Repro: 1. Make a simple scene with the use of a controller 2. Play the scen... Read more
Zooming out of the Animation window with the curves button selected free...
Steps to reproduce: 1. Open attached project 2. In the project window select Animations/Samples/AnotherCameraTest_Movement 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used