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0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

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Jun 01, 2015

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Version/s: 5.0.2f1

Repro steps:1) Create/open a new project2) Create Animator Controller and open it to see Animator window3) Create a new state and ma... Read more

0
votes
Fixed

Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...

Animation

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Apr 06, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "Player" Animator3. Delete the "Blend_Jump" State in the Base Layer Actual ... Read more

0
votes
Fixed

Help Tip for "Update Mode" in Animator componenet is ";"

Animation

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Oct 16, 2014

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Version/s: 5.0.0b9

Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached1 Create new projec... Read more

0
votes
Won't Fix

Mesh is completely deformed when playing skeletal animations on a GameOb...

Animation

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2017.4.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more

0
votes
Fixed

[AW] in-between key type creation is wrong with "Auto" key type

Animation

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Jun 14, 2016

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Version/s:

if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more

0
votes
Fixed

The gui skin is missing in the Blend Trees

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

The parameters in the Inspector for all the blend trees are missing styling Read more

0
votes
Fixed

[Animation] Unable to create transitions between animation states in Ani...

Animation

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Feb 10, 2020

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Version/s: 2020.1.0a21, 2020.1.0a23

-Unable to create a transition between animation states.-Unable to select Animation state due to this drop endpoint for transition i... Read more

0
votes
Fixed

Adding AnimationClip to enabled Animation component in play mode crashes...

Animation

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Open "test" scene3. Select "Male_Sword" in the Hierarchy- crash will happen in "Time" ... Read more

0
votes
Fixed

Long clip names create a mess in the StateMachine

Animation

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Nov 27, 2015

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Version/s:

Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, C... Read more

1
votes
Fixed

Irrelevant warning message when using Animator.Play on a disabled object...

Animation

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Aug 25, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "BugReport.zip" project.2. Open "Scene" scene.3. Enter Play mode.4. Press A on keyboard ... Read more

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