Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
Issue ID
772260
Regression
Yes
[animation] Crash changing GO selection during AW playback
This issue is with light legacy animation in 5.3 only (see versions below)
repro:
-open attached project
-open "scene" scene
-open the AW
-expand enemyMuzzle GO in the hierarchy window and select "Point light"
-click play in the AW
-while the animation is playing, select the other "Point light"
-switch between the two Point lights while the animation is playing in the AW and Unity crashes... see attached call stack.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment