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[macOS] FileNotFound exception when trying to open an Animator Controller
How to reproduce:1. Create a new Unity project2. Create a new Animator Controller3. Double-click the newly created Animator Controll... Read more
Previously empty Conditions for an Animation transition cannot be update...
How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more
Animation transitions with "Exit Time" of 1 happen without regard for th...
How to reproduce:1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene"2. Enter Play Mode3. Select "Cube" to... Read more
Error about animation event not having a receiver when the event's "Func...
How to reproduce:1. Open attached project "case_1111933-FunctionNameNotTrimmed" and scene "SampleScene"2. Enter Play Mode3. Observe ... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce:1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene"2. S... Read more
The Sorting Orders of Animated SkinnedMeshRenderers are not Animated in ...
When importing an Animation from a Project earlier than 2018.2.7f1, the Sorting Orders of animated SkinnedMeshRenderers are supposed... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more
AnimationEvent isn't fired in an animationClip without keyframes when th...
How to reproduce:1. Open the attached "case_1110125-AnimationEventNoKeyframes" project2. Open scene "SampleScene"3. Enter Play mode,... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce:1. Open Any project2. In Hierarchy window, create any kind of game object and disable it3. Open the Animator window and... Read more
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