Search Issue Tracker
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce: 1. Open user attached project 2. Open 'EmptyTest' scene 3. Enter playmode -- Inspect the character Expected beh... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps: 1. Open the attached project "AnimationRebindBug.zip"; 2. Open the TestScene1; 3. Enter a play mode. Expected r... Read more
Crash when entering play mode with the prefab open.
Unity Crashes when entering play mode with the character prefab open. Steps to reproduce. - Open the attached project in Unity 20... Read more
Blend Tree stops working when GameObject is deactivated and reactivated ...
To reproduce: 1. Open user attached project 2. Open SampleScene 3. Run Play Mode 4. Open left_hand.controller of left_hand in Animat... Read more
Unity crashes on "UnityEngine::Animation::GetFloatValue" when using Game...
Repro steps: 1. Open QA attached project "repro_1076523" 2. Open scene "SampleScene" 3. Enter Play Mode Actual: Editor crashes Rep... Read more
Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...
Repro steps: 1. Open attached project 2. Open scene "SamplceScene" 3. Enter Play Mode 4. Press Enter to toggle animation 5. Press Sp... Read more
Animation Window affects changing fbx animation import settings and anim...
How to reproduce: 1. Open the user-submitted project 2. In the Project Window select "testanim" and expand it 3. Select the "Test Ta... Read more
Avatar Mask ignores RM when both Humanoid & Transform masks are defined
Issue happens with Animator Controller Layers & Timeline Track Layers. This is only repro with Humanoid. This only happens when BOTH... Read more
[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...
Steps to reproduce: 1. Open attached project 2. Play the scene 3. Open profiler and observe the spikes in Animator.ProcessRootMotion... Read more
Unity will freeze when dragging some prefabs to the scene
Repro steps: - Open the project attached or download the package from here: https://oc.unity3d.com/index.php/s/qiSRFgzvoQiMKaS - got... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used