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Animator.Update(0) within the Update modifies the Root Motion of GameObject
Reproduction steps: 1. Open the attached project "AnimatorDeltaPosition_519276.zip"; 2. Open the "scene" under Repro folder; 3. Make... Read more
Crash on EditorCurveBindingToMono when Animation tab is open with a spec...
How to reproduce: 1. Open the user's attached project from "ZombMe.zip" 2. Open scene "Level1E" 3. Select "RestartFadeOverlay" in Hi... Read more
The changes are applied when renaming Animation property in the Animatio...
How to reproduce: 1. Open the attached 'EscAnimationTarget.zip' project 2. Open 'SampleScene' 3. Click on 'Canvas' Game Object and g... Read more
OnStateIK method is called multiple times for the BaseLayer in the Anima...
How to reproduce: 1. Open attached project 2. Select game object xbot 3. Enter the Game mode 4. Inspect the Console and Animator win... Read more
[Mecanim] Clips in layers with Additive Blending do not get added as add...
Steps to reproduce: 1. Open user-submitted project 2. Load Scene Scenes/SampleScene 3. Select Snuffelfant Game Object 4. Slide the m... Read more
Animator component properties are animatable and create errors
Animator component properties should not be animatable, but they are. (Animator, Apply Root Motion, Update Mode, Culling Mode) ...t... Read more
A Model with Rig Animation Type glitches when pressing on the record but...
How to reproduce: 1. Download and open the project from the given link in the edit field 2. In the Project window go to the "Assets>... Read more
Animation Event throws a NullReferenceException but only on the Server side
To reproduce: 1. Open the user's attached project 2. Open the scene "Menu" and play it 3. Click "Start test room" 4. Observe the con... Read more
Animator problem playing an animation after setting gameObject to active...
Steps to reproduce: 1. Open attached project 2. Open "Scene2 (not working)" scene 3. Press play 4. Wait for "Dissolve" animation to ... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window 2) Create a new gameobject then click on "Create" in timeline window 3) Add Animation Tra... Read more
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