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Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE ==================0x... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
Animator not resetting back to written defaults
To reproduce:1) Open attached project and scene2) Play it3) Click Change State to double the size of cube4) Click Toggle Over Time5)... Read more
Parenting object when Inverse Kinematic is used causes physical object s...
To reproduce:1) Open attached project and scene2) Play it Expected steps:3) Click Start IK4) Click Stop IK - notice the hand movemen... Read more
PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce:1. Open the attached project2. Open the "scene" scene3. Press Play Actual result: The red cube is not playing the P... Read more
Animated component active values fail to reset after exiting animation i...
Steps to reproduce:1. Open attached “ActiveComponents.zip” Unity project2. Open scene “Test”3. Select “Model” object in Hierarchy4. ... Read more
The Inspector is empty when selecting states and transitions of the Sub-...
How to reproduce1. Open the attached '1282450.zip' project2. In the Project window double click on 'Controller1'3. In the Animator w... Read more
Animator Controller asset can contain orphaned data which cannot be remo...
How to reproduce:1. Open user-submitted project (805665.zip)2. Select the '[BUG] Anim Controller has orphan State that references th... Read more
Generic animation's position is being regressed every loop when timelin...
To reproduce:1. Open user's project, scene Scene2. Enter Play mode3. Observe two timeline-controlled animations: humanoid and generi... Read more
AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash
Steps to reproduce:1. Open user attached project2. Open bug.unity scene3. Play the scene4. Select one button to switch a layer, and ... Read more
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