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[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro:-open project-s... Read more
[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
[Animation] GameObject Transform changes are not detected if it is contr...
To reproduce:1. Open project2. Open 'Scene'3. Select 'Root Object' in hierarchy, start recording animation4. Move 'Red' gameObject E... Read more
Undoing animator removal adds rotation to object
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, select "MazeLowMan" and remove Animator component4.... Read more
The Adam Asset store model shows a Biped warning
Steps to reproduce:1. Open a new project2. Import attached Adam model (it's a lot smaller than downloading the whole thing)3. Select... Read more
Issues with sprite animation rendering in 2018.1.0a6
Animation added to an empty game object seem to set the sprite renderer incorrectly. Sprites will not appear until the game is in pl... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
Animator not resetting back to written defaults
To reproduce:1) Open attached project and scene2) Play it3) Click Change State to double the size of cube4) Click Toggle Over Time5)... Read more
Parenting object when Inverse Kinematic is used causes physical object s...
To reproduce:1) Open attached project and scene2) Play it Expected steps:3) Click Start IK4) Click Stop IK - notice the hand movemen... Read more
PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce:1. Open the attached project2. Open the "scene" scene3. Press Play Actual result: The red cube is not playing the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor