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Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project 2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE =================... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Rename GameObject so it would have... Read more
Animator not resetting back to written defaults
To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more
Parenting object when Inverse Kinematic is used causes physical object s...
To reproduce: 1) Open attached project and scene 2) Play it Expected steps: 3) Click Start IK 4) Click Stop IK - notice the hand mo... Read more
PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Press Play Actual result: The red cube is not playing t... Read more
Animated component active values fail to reset after exiting animation i...
Steps to reproduce: 1. Open attached “ActiveComponents.zip” Unity project 2. Open scene “Test” 3. Select “Model” object in Hierarchy... Read more
The Inspector is empty when selecting states and transitions of the Sub-...
How to reproduce 1. Open the attached '1282450.zip' project 2. In the Project window double click on 'Controller1' 3. In the Animato... Read more
Animator Controller asset can contain orphaned data which cannot be remo...
How to reproduce: 1. Open user-submitted project (805665.zip) 2. Select the '[BUG] Anim Controller has orphan State that references ... Read more
Generic animation's position is being regressed every loop when timelin...
To reproduce: 1. Open user's project, scene Scene 2. Enter Play mode 3. Observe two timeline-controlled animations: humanoid and gen... Read more
AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash
Steps to reproduce: 1. Open user attached project 2. Open bug.unity scene 3. Play the scene 4. Select one button to switch a layer, ... Read more
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