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[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps:1. Create a new project2. Change Target Platform to Android3. Export project (Build Settings > check the "Expo... Read more
[Android] Webcam doesn't render when the app is launched for the first t...
Reproduction steps:1. Open the attached project “WebcamProject“2. Build and run the Project on Android3. Allow camera access on the ... Read more
[Backport] [Android][UGUI][NewInputSystem][Controller touchpad] Keyboard...
1. Connect Controller to mobile device2. Build & Run attached project3. Click one of the buttons at the top of the scene by usin... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce:1. Download the attached project "Trunk.zip"2. Build and Run on Android3. When the app opens, press on text field t... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce:1. Download the attached project "crash-test.zip"2. Build and Run on Android3. Press "Start" button Expected result... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Build and Run on Android3. Hear that the "0-ambient... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce:1. Open the user's attached "T1223348 Baked Lit SRP" project2. Toggle on the "Development Build" flag in the "File ... Read more
Header files are not copied when exporting Android project
Reproduction steps:1. Open the attached project "headers"2. Set the Build Target to Android (File > Build Settings... > Androi... Read more
[Android] Crash when the app runs for 15-20mins on Android
Reproduction steps:1. Open the attached project “CrashProject”2. Build and run the project on Android3. Run the Project for about 15... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node