Search Issue Tracker
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce:1. Open attached project2. Build and run on Android3. Focus any text field and wait several seconds (until script focus... Read more
[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro ... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps:1. Download and open the attached project: "doles-dolez.zip"2. Go to Edit > Project Settings... > Player &g... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce:1. Opens user's attached project2. Build it3. Run it on Android a device4. Notice how the Cubes in the Scene are ... Read more
Stacktrace window remains open and text disappears when target platform ...
To Reproduce:- Open a new unity project- Install "Android logcat" from the package manager (windows -> Package Manager)- Open the... Read more
[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...
The texture gets missing following with a crash "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" on Adreno GPU devices Steps to re... Read more
[Android] Setting SDK path from InitializeOnLoad class constructor resul...
Steps to reproduce:1. Copy your Android SDK to another folder (must have 2 copies)2. Add ANDROID_SDK_ROOT environmental variable and... Read more
[Android][MacOS] MacOS tooltip file path to Preferences in Android Build...
1. Install the Android module to your Unity version, but with both of the dropdown items under Android Build Support unchecked.2. Cr... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open