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The game objects are black when Baked Global Illumination is checked aft...
To reproduce:1. Open attached project ( LightBakeTest.zip )2. Make sure the Baked Global Illumination is checked in the lightning se... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce:1. Open attached project2. Build and run on Android3. Focus any text field and wait several seconds (until script focus... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps:1. Download and open the attached project: "doles-dolez.zip"2. Go to Edit > Project Settings... > Player &g... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce:1. Opens user's attached project2. Build it3. Run it on Android a device4. Notice how the Cubes in the Scene are ... Read more
Stacktrace window remains open and text disappears when target platform ...
To Reproduce:- Open a new unity project- Install "Android logcat" from the package manager (windows -> Package Manager)- Open the... Read more
[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...
The texture gets missing following with a crash "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" on Adreno GPU devices Steps to re... Read more
[Android] Setting SDK path from InitializeOnLoad class constructor resul...
Steps to reproduce:1. Copy your Android SDK to another folder (must have 2 copies)2. Add ANDROID_SDK_ROOT environmental variable and... Read more
[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more
[Quest 2] Player crashes on Quest 2 with MemoryManager::VirtualAllocator...
Steps to reproduce:1. Open the attached user's project "Repro TextureArray Memory Bug Quest.zip" for Quest 2 or "Repro TextureArray ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default