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[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more
[Android] Texture becomes distorted when using slider to change size of ...
To reproduce: 1. Open attached project 2. Build and run to Android 3. Move the slider and watch the texture Actual result: The text... Read more
[IL2CPP][Android] Incorrect symbol length/symbols returned with "Android...
[IL2CPP][Android]Incorrect symbol length and symbols returned when passing characters through "AndroidJavaClass::CallStatic<string>"... Read more
[Android] "AndroidETC2FallbackOverride.Quality32BitDownscaled" does not ...
Reproduction steps: 1. Open "ETC2 fallback system legacy packer.zip" project 2. Open "Test" scene 3. Change Platform to Android 4. E... Read more
Reopening app after Application.Quit() causes Unity (on Android) IAP SDK...
Application.Quit doesn't kill the process as expected Read more
[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...
To reproduce: 1. Have a project that utilizes Application.Quit() 1. Build the project and run on applickable device 2. Observe the l... Read more
[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps: 1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit) 2. Go to Edit > Project Sett... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce: 1. Open attached project ( LightBakeTest.zip ) 2. Make sure the Baked Global Illumination is checked in the lightning ... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce: 1. Open attached project 2. Build and run to the Android platform 3. Check the logcat 4. Observe content type is set t... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce: 1. Open attached project 2. Build and run on Android 3. Focus any text field and wait several seconds (until script fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened