Search Issue Tracker
Fixed in 2018.4.X
Fixed in 2019.2.X
Votes
5
Found in
2018.4.1f1
Issue ID
1171368
Regression
Yes
Reopening app after Application.Quit() causes Unity (on Android) IAP SDK to not initialise successfully
Application.Quit doesn't kill the process as expected
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrollbar in "My Assets" detail window appears compressed/cut off
- Crash on object:runtime_invoke_void__this__ when opening a specific project
- Circle-shaped rendering artefacts visible in Local Volumetric Fog boundaries box in Scene view when Fog Distance is lower than 1
- “Fog Distance” property name and description is unclear in the Inspector window
- Crash with multiple stack traces when using Burst-Compiled Span.Fill()
novitatrisyaiskandar
Jul 10, 2021 11:58
Tidak bisa di pakai
pertz
Nov 12, 2019 13:42
Isnt this getting fixed on 2019.1? 2019.2 is full of bugs, had to roll back to 2019.1 and now Im facing this bug...