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[Android][LWRP][Vulkan] Using Vulkan Graphics API with Linear Color spac...
Reproduction steps: 1. Open "VulkanTest.zip" project 2. Build & Run for Android 3. Touch and drag in the app to scroll horizontally... Read more
[Android] App crashes on shutdown when freeing resources related to "And...
Reproduction steps: 1. Open the "1166265(bugpga)" project 2. Build & Run for Android 3. Open the app 4. Hold the top right arrow to... Read more
[Android] Re-exporting a Unity project deletes Android Studio created files
Reproduction steps: 1. Create a New Project 2. Export the Project 3. Open and Build the project in Android Studio 4. Notice that fi... Read more
[Android] EGL error and rendering artifacts when multiple render texture...
Reproduction steps: 1. Open "RenderCacheRepro.zip" project 2. Enter Play mode and see the rendering 3. Build & Run for Android 4. N... Read more
[Android] Scaled texture from the Image canvas is not being rendered on ...
To reproduce: 1. Open attached project 2. Build and run to the device with Mali-G76 Actual result: White blank screen Expected resu... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps: 1. Download and open the attached project: "Bug-InputField-GamePad.zip" 2. Build and install it on an Android de... Read more
[Android] "AndroidETC2FallbackOverride.Quality32BitDownscaled" does not ...
Reproduction steps: 1. Open "ETC2 fallback system legacy packer.zip" project 2. Open "Test" scene 3. Change Platform to Android 4. E... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more
[Android] Texture becomes distorted when using slider to change size of ...
To reproduce: 1. Open attached project 2. Build and run to Android 3. Move the slider and watch the texture Actual result: The text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened