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[Android] Etc2Comp causes RGB colorspace to be black in alpha channel areas
Steps to reproduce: 1. Open user attached project 2. Select the ConcreteFloors0054_15_H_A texture in the project view 3. Notice that... Read more
ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...
Reproduction steps: 1. Download "VUNGLEDEMO.zip" project and open in Unity 2. Go to Build Settings... -> Export 3. Open the exported... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device running Adreno 630 GPU 3. Observe that model mate... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce: 1. Start a new project 2. Switch to Android and go to Player Settings 3. Set the Default Icon to any other custo... Read more
Unity editor freezes or crashes when changing platform to Android
Reproduction steps: 1. Download project "AbilityDraft_Client.zip" and open in Unity 2. Go to File -> Build Settings... 3. Change pla... Read more
Error is thrown when exporting an android Project to the same Location t...
How to reproduce: 1. Open the attached "AndroidLibCopyIssue.zip" Project 2. Change the platform to Android 3. Check "Export project"... Read more
Project with custom library does not return integer when built for Android
Reproduction steps: 1. Download "Tests.zip" project and open in Unity 2. Go to Build Settings.. and press Build And Run Expected: i... Read more
Splitting android build architecture prepends 10000 or 30000 to version ...
To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture 2. Build the project for... Read more
[Android] AndroidJavaObject().Call<string> crashes with Fatal signal 11(...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that a crash occurs when the app is s... Read more
Reusing unity generated AndroidManifest.xml prevents the application to ...
Reproduction steps: 1. Download "Split.zip" project and open in Unity 2. Go to File -> Build Settings... and click Player Settings..... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection