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[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device running Adreno 630 GPU 3. Observe that model mate... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce: 1. Open user attached project 2. Build and run on an Android device with Mali GPU 3. Observe that memory capacit... Read more
Android build crashes on boot due to large static read-only array
Reproduction steps: 1. Download "DynamicUpdate.zip" project and open in Unity 2. Enter Play mode and observe 3. Stop Play mode and g... Read more
Android build fails when 28.0.0-rc1 or 28.0.0-rc2 build tools are installed
Reproduction steps: 1. Download project from comment and open in Unity 2. Download 28.0.0-rc1 or 28.0.0-rc2 build tools and install ... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce: 1. Open user attached project 2. Notice that user's AndroidManifest file has hardwareAccelerated set to true 3. ... Read more
[Android] Gradle build fails with app icon not found when custom manifes...
Steps to reproduce: 1. Open attached project 2. Make a gradle build 3. Observe that Gradle build fails with throwing: Resource... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Build and Run on Android 3. Hear that the "0-ambi... Read more
ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Switch the Standalone build target to Linux 4. Switch to Andro... Read more
ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...
Reproduction steps: 1. Download "VUNGLEDEMO.zip" project and open in Unity 2. Go to Build Settings... -> Export 3. Open the exported... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator