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[Android] Missing temp files error after building the project
To reproduce:1. Open project2. Open 'Prototype' scene3. Build project for Android4. Build project for Mac5. Build project for Androi... Read more
[Android] Build fails with the error "System.NullReferenceException: Obj...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/Main.unity” Scene3. Cli... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
[Android] Application crashes when left in background
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run 'scn_Main' scene on a device3) Log in with given ... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
BuildOptions.AcceptExternalModificationsToPlayer causes UnityException: ...
This throws an error in the Android build process, so sending it over to the Android team. Let me know if you don't concur and we'll... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more
[Android] Floating window doesn't adjoin left-top corner of the screen
Steps to reproduce: 1) Download attached project and open in Unity2) Build 'Unity5.43_FloatingTest' scene3) Install this .apk file w... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Build and Run on Android3. Hear that the "0-ambient... Read more
[Android] The Player freezes when loading Asset Bundles from the Main Th...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS