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Error is thrown when exporting an android Project to the same Location t...
How to reproduce:1. Open the attached "AndroidLibCopyIssue.zip" Project2. Change the platform to Android3. Check "Export project" Ch... Read more
[Google][Android] [Daydream] Application freezes when restarting current...
Steps to reproduce:1) Download attached project ' Unity test reset error.zip' and open in Unity2) Check if Development Build is disa... Read more
Crash when using Unity built in Play Asset Delivery integration together...
Issue reported by Google Using Unity's built-in Play Asset Delivery integration together with Play Core libraries 2.0.0+ ([https://d... Read more
[ES2.0] Glossy materials along with reflection probes are rendered badly
Reproduction steps:1) Open "ES2_GlossyReflectionProbes.zip" project2) Make sure that OpenGLES3 is selected (on top of Graphics APIs)... Read more
[Android] Extremely low FPS on Kindle Fire - even with empty scene
Steps to reproduce: 1) Download attached project 'KindleFireTest.zip' and open in Unity.2) Build and run project on a device.3) In t... Read more
ScreenOrientation.AutoRotation doesn't rotate the landscape when the dev...
Reproduction steps:1. Create a new Unity project2. Build and Run for Android3. Rotate the device Expected result: The landscape is r... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more
[Android] SpriteRenderer with custom shader does not reflect light
Steps to reproduce:1) Download attached project 'Bug.zip' and open in Unity2) Open scene 'test'3) In Hierarchy, increase Range of Po... Read more
[Android] Scrollview randomly bounces
Steps to reproduce: 1) Download attached project and open in Unity2) Build scene 'TestScrollView5.4' and run on a device Note: You s... Read more
"Object reference not set to an instance of an object" is being printed ...
Reproduction steps:1) Open user's attached project2) Open "test" scene3) Make sure main camera has "test" script attached4) Build an... Read more
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