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0
votes
Fixed

[Android] ComputeShader returns wrong value obtained in C# code

Android

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Apr 14, 2020

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Version/s: 2017.4, 2020.2

Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more

0
votes
Fixed

[Android] Project exporting fails when Product Name has special characte...

Android

-

Jun 29, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro925490.zip" project.2. Go to build settings and make sure that Build System is set... Read more

1
votes
Fixed

[Android] Socket.OSSupportsIPv6 throwing exception on Android if API com...

Android

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Jun 07, 2016

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Version/s: 5.3.5f1

To reproduce:1) Open attached project (Broken one)2) Make sure API Compatibility in player settings is set to .NET 2.03) Build and r... Read more

1
votes
Won't Fix

[Android] [OpenGL] Shader goes dark when forcing OpenGLES 2 on Adreno 3xx

Android

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Mar 16, 2016

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Version/s: 5.4.0b10

To reproduce:1) Open attached project and scene in it2) Make sure it forces OpenGLES 2.0 in Player Settings3) Build and run on Andro... Read more

0
votes
Won't Fix

[Android] Building process fails when project includes AssetBundle with ...

Android

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Mar 08, 2016

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Version/s: 5.3.3f1

Reproduction steps:(Errors in the Edit)1) Open users attached project and build for Android platform.-You should see errors pop up i... Read more

0
votes
Fixed

HandHeld.Vibrate() takes 15-20 ms to complete on specific Android devices

Android

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Mar 07, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy Note 4 with the profiler attached3. No... Read more

5
votes
Not Reproducible

[Android] InputField.onEndEdit is not called when turning off the TouchS...

Android

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more

0
votes
Duplicate

[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...

Android

-

Jul 03, 2017

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Version/s: 2017.2.0b1

Prerequisites:You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticInstan... Read more

0
votes
Won't Fix

[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...

Android

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Jun 10, 2019

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Version/s: 2019.1.5f1, 2019.3

To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more

0
votes
Fixed

[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not...

Android

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Jun 07, 2016

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Version/s: 5.3.5p3

To reproduce:1) Create new project2) Set it for Android building3) In Preferences -> External Tools, make sure that Android SDK i... Read more

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