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[Android] The namespace is removed in the exported AndroidManifest.xml f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more
[Android] The Player loses focus when using UnityEngine.Handheld.StartAc...
Steps to reproduce:1. Open the “IN-87253” project2. Ensure that Development Build in Build Settings is enabled3. Build and Run4. In ... Read more
[Android] Not all objects are rendered when a Static Batching is disable...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
[Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value i...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build and Run for Android4. Search for the “AndroidJN... Read more
[Android] [GameActivity] UI is unresponsive when Application Entry Point...
How to reproduce:1. Open the “ReproProjectFileUIGameActivity.zip“ project2. Open the “Playground“ scene3. Build and Run for Android4... Read more
[Android] [GameActivity] No input is being registered when "CursorLockMo...
How to reproduce:1. Open the “AndroidBugExample.zip“ project2. Open the “Scene“3. Build and Run for Android4. Touch the device scree... Read more
Android soft keyboard's arrows and select tools do not have visual feedb...
Steps to reproduce:1. Open the attached “IN-123710“ project2. Build and Run the Android Player3. In the Player, tap on the input tex... Read more
[Android][UI Toolkit][GameActivity] Swipe‑typed word overrides a last en...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In either of the InputFields, paste a text with o... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
[Android] UnityPlayer gets paused when another Activity is launched even...
How to reproduce:1. Open the “android_unityplayer_pause_test.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume