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[Android] NewInputSystem does not support Input.backButtonLeavesApp
Steps to reproduce:1. Open the attached user's project "backButtonLeavesApp-bug.zip"2. Make sure that Android is selected as the pla... Read more
[Android] The Player freezes when loading Asset Bundles from the Main Th...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
[Android] Error in onPixelCopyFinished after updrading to Unity 6
After upgrading to Unity 6 preview, version 11f1, we keep seeing this new crash in ALL our Android games (very different types of ga... Read more
"Platform AndroidPlayer does not support graphics device type OpenGL ES ...
Reproduction steps:1. Open the “ASDQWE” project2. Observe the Console Window Expected result: No warning is visibleActual result: “P... Read more
[Android]Player crashes and "java.lang.IllegalStateException: You need t...
Reproduction steps:1. Create a new project2. Open the Project Settings Window (Edit > Project Settings)3. In the Project Settings... Read more
[Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering No...
Steps to reproduce:1. Open the attached user's project "URPRepro.zip"2. Open "Assets/Materials/Background.shadergraph"3. Make sure t... Read more
[Android] SystemInfo.processorFrequency displays an incorrect value when...
Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the text’s value in t... Read more
[Android] Error "NameResolutionFailure" when Internet Access is set to "...
Reproduction steps:1. Open the attached "WebRequestTest.zip" project2. Build And Run the "Main" Scene3. In Player, press the button ... Read more
[Android] The Player loses focus when using UnityEngine.Handheld.StartAc...
Steps to reproduce:1. Open the “IN-87253” project2. Ensure that Development Build in Build Settings is enabled3. Build and Run4. In ... Read more
[Android] Crash due to null pointer dereference when UnityPlayer.UnitySe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
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- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node