Search Issue Tracker
Fixed in 2021.3.43f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 7000.0.0a1
Votes
0
Found in
2021.3.27f1
2022.3.4f1
2023.2.0a20
2023.3.0a1
6000.0.0b11
Issue ID
UUM-41638
Regression
No
[Android] NewInputSystem does not support Input.backButtonLeavesApp
Steps to reproduce:
1. Open the attached user's project "backButtonLeavesApp-bug.zip"
2. Make sure that Android is selected as the platform
3. Make sure PlayerSettings > Active Input Handling is set to New Input System.
4. Build the Android Player
5. Click back button on Android device (or back gesture).
Expected results: Pressing back button will minimize the app
Actual results: The app does not minimize
Reproducible on: 2021.3.27f1, 2022.3.4f1, 2023.2.0a19
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Resolution Note (fix version 7000.0.0a1):
Android: Fix Input.backButtonLeavesApp not working on the new input system.
Resolution Note (fix version 2022.3):
Android: Fix Input.backButtonLeavesApp not working on the new input system.
Resolution Note (fix version 2021.3):
Android: Fix Input.backButtonLeavesApp not working on the new input system.