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0
votes
By Design

On HTC One X, if trying to add a third simultaneous touch, the previous ...

Android

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Nov 21, 2014

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Version/s: 5.0.0b14

You can't get three simultaneous touches on HTC One X, as third touch cancels others and none register anymore Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

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Jan 18, 2014

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Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

2
votes
Not Reproducible

Unity Ads don't play on Samsung Galaxy S 3

Android

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Jan 20, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the attached project 2. Build and run the project on Samsung Galaxy S 3 3. Press the button 4. Notice th... Read more

0
votes
Fixed

PNG files are no longer compressed in Android from 5.1 onwards

Android

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Jun 11, 2015

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Version/s: 5.1.0f3

Some of the PNG files are not compressed in Android in 5.1 and further versions. Read more

1
votes
Fixed

[Android] OnAudioFilterRead with IL2CPP backend crashes application

Android

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Nov 17, 2016

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Version/s: 5.4.1f1

How to reproduce: 1. Open attached project 2. Build and run with IL2CPP backend 3. Wait for the app to crash (1 - 10 minutes). Seems... Read more

0
votes
By Design

unity player allocates too much memory on some Android

Android

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Jul 08, 2016

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Version/s: 5.3.4f1

The app uses up too much native heap memory on Android devices. Read more

1
votes
Fixed

Exporting Google Android Project runs unnecessary steps (dexing, etc.)

Android

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Nov 20, 2015

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Version/s: 5.2.3f1

When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more

0
votes
Fixed

Native plugin rendering does not work since Unity 4.5b1

Android

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Feb 04, 2014

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Version/s: 4.5.0b1

Only the black screen is shown on the device. Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.5.... Read more

0
votes
Won't Fix

Option to disable automatic update of Android SDKs when silently building

Android

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Dec 10, 2014

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Version/s: 4.6.0f2

If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more

0
votes
Fixed

[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x

Android

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Feb 03, 2016

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Version/s: 5.3.2p1

Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more

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