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Memory is never released in GLES 3.0 graphics level when using RenderTex...
Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f... Read more
Unity doesn't support a 9 patch splash for Android
A feature request was open for this and is assigned to our developers: Create a 9 patch splash using the draw9patch application fou... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
No shadows on Samsung Galaxy Note3
Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more
[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce: 1. Open a new project 2. Navigate to Android Player Settings 3. Expand the "Icon" Tab Expected Behavior: The Icon... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce: 1. Open attached project "uaal-bug-unity" in "uaal-bug.zip" 2. Enable export project in Build Settings 3. Build th... Read more
[Android] Player freezes after granting app permission
[Android] Player freezes after granting app permission Steps to Repro: 1. Open attached project 2. Make a build and Run for Androi... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window