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Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps:1. Open the attached 'AddressablesSortOrder' project2. Go to the 'Window -> Asset Management -> Addressable... Read more
The wait for completion workflow with “Addressables.LoadAssetsAsync“ fai...
How to reproduce:1. Open the user’s attached “WaitForCompleteError.zip” project2. Go to the Addressables Groups window (Menu > Wi... Read more
AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...
How to reproduce:1. Open the attached project "Property Drawer.zip"2. Select Assets/TestSO.asset3. Set "My Asset Ref" to None4. Assi... Read more
Addressables.InstantiateAsync does not pass along the original exception...
How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open Window>Asset Management>Addressables>Groups3. Cl... Read more
[Android] Unnecessary "android.permission.INTERNET" permission is being ...
How to reproduce:1. Create an empty project on an Android Platform2. Open the Package Manager3. Install the Localization package4. I... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce:1. Open the “ADDOL.zip“2. Open the “Boot Scene“ Scene3. Open Window > Asset Management > Addressables > Gr... Read more
LocalizationSettings.InitializationOperation hangs when re-entering Play...
How to reproduce:1. Open the attached "IN-130610" project2. Open the "Scenes/SampleScene" scene3. Enter Play mode4. Wait until "Loca... Read more
Addressables.LoadResourceLocationsAsync throws a "NullReferenceException...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the context menu of “Assets/AddressableAsse... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/boot.unity” Scene3. Enter the Play Mode4. Wait fo... Read more
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