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Unity Physics: Child physics entities are unparented on a closed SubScen...
How to reproduce:1. Open the “ECS_Physics_Bug_Repro.zip“ project2. Open the “SampleScene“3. Open the “Entities Hierarchy“ window in ... Read more
A sliding effect occurs on a gradually rotated GameObject when Rigidbody...
How to reproduce:1. Open the “InterpolationBug.zip“ project2. Open the “Assets/Hra“ Scene3. Enable the “Everything” and its child “O... Read more
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
The "ModifiableContactPair.IgnoreContact" method does not work
How to reproduce:1. Open the “IN-89806-SeamBumpBug.zip“ project2. Open the “TestingMonorail 1“ Scene3. Enter Play Mode4. Observe the... Read more
Rigidbody.angularVelocity.magnitude differs between versions when using ...
Reproduction steps:1. Open the attached "IN-134949_AddTorque.zip" project2. Open the "Assets/Scene.unity" scene3. Enter Play mode4. ... Read more
Crash on physx::Scb::Body::setKinematicTarget when Moving Disabled Paren...
How to reproduce:1. Open the attached project "IN-122707"2. Open scene “PrototypeSceneTemplate“3. Enter Play mode4. Observe the Cras... Read more
Objects are hit in an unexpected order when casting using maxHits
How to reproduce:1. Open the project “IN-111393_Raycasting Sample”2. In the Game tab, make sure to enable Gizmos in the top right co... Read more
Crash on BV4_OverlapBoxAll when moving in play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the play mode3. Select the game view tab4. Move around for a fe... Read more
MeshCollider does not detect collisions with Capsules and CharacterContr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Core/Scenes/TestScene.unity” Scene3. In Scene view, ... Read more
Layer Collision Matrix expansion causes extra scrollbar in Physics Settings
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item listed under the "Physics" Obs... Read more
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