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Layer Collision Matrix expansion causes extra scrollbar in Physics Settings
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item listed under the "Physics" Obs... Read more
A sliding effect occurs on a gradually rotated GameObject when Rigidbody...
How to reproduce:1. Open the “InterpolationBug.zip“ project2. Open the “Assets/Hra“ Scene3. Enable the “Everything” and its child “O... Read more
Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets >... Read more
The Rotation of Child GameObject with the Interpolating RigidBody is set...
How to reproduce:1. Open the user-attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Change the R... Read more
[Unity Physics] Joints fail to follow physics when project uses Unity Ph...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/1. Hello World/HelloWorld.unity” Scene3. In Hierarch... Read more
Raycast does not detect hit with the Character Controller Collider when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
Character Controller fall through the ground when touches 100 colliders
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
ConfigurableJoint's parameters are not saved in the Prefab after Runtime...
How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
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