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Several project templates have the 2D physics option Reuse Collision Cal...
Reported here: [https://discussions.unity.com/t/reuse-collision-callbacks-in-2d-physics-settings-is-off-by-default-in-unity-6/161135... Read more
Error is thrown upon entering Play Mode when Tile Palette window is pres...
How to reproduce:1. Open the attached "1271740 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Select the "Gr... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Inspect the difference between Inspector window-> Tilemap... Read more
Isometric Tilemap is not being sorted properly when using a custom Cell ...
How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more
Tilemap and Tile Palette are broken when updating the project
How to reproduce:1. Open the attached project2. Observe the "tilemap_test" scene3. Open Tile Palette (top window -> Window -> ... Read more
[Sprite Atlas] "NullReferenceException" on entering in play mode when a ...
"NullReferenceException" on entering in play mode when a sprite is packed in the "Sprite Atlas" Steps to repro:1. Create a new proje... Read more
GPU Instancing does not work with Sprite Renderer when used in an URP pr...
How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more
[2D] Slicing of a Sprite became never ending process when Cell size 8 by...
Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found he... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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