Search Issue Tracker
Fixed in 6000.0.65f1
Fixed in 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X, 6000.5.0a4
Votes
1
Found in
6000.0.0b11
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-129517
Regression
No
Several project templates have the 2D physics option Reuse Collision Callbacks disabled but it should be the default of enabled.
Reported here:
With this setting off, physics callbacks will produce garbage.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
MelvMay
Feb 19, 2026 21:57
The fix landed in:
6000.0.65f1
6000.3.3f1
6000.4.0b2
6000.5.0a4