Search Issue Tracker
[2D] Couldn't select the Bone by clicking on it while using the bone editor
Couldn't select the Bone by clicking on it while using the bone editor Steps to Repro: 1. Open attached project > assets 2. Select ... Read more
TilemapRenderer sorting order is not consistent with different images
How to reproduce: 1. Open given Unity project 2. Enter "Woods Level 2" scene 3. Open the Tile Palette 4. Select "Bush" tile in the T... Read more
Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...
Steps to reproduce: 1. Launch any Unity project 2. Select any Sprite in the Project panel 3. Check out the Inspector settings for it... Read more
Undo of sprite dropped to hierarchy does not work
Fixed in: 2018.2.0a9 Read more
[2d] Missing .meta file errors are thrown constantly after installing 2d...
Missing .meta file errors are thrown constantly after installing 2d Path package. Refer the attached screenshot Steps to reproduce... Read more
Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...
How to reproduce: 1. Open the user's attached project 2. Build and Run the project (observe that left-side image can't be loaded) 3.... Read more
[2D] Couldn't select 'Sprite Shape Profile' upper and lower angle ranges...
Couldn't select 'Sprite Shape Profile' upper and lower angle ranges by clicking on it Steps to Repro: 1. Open attached project > as... Read more
Unity editor crashes when Tile Palette window is closed
To reproduce: 1. Open attached project 2. Open Tile Palette window 3. Close it and on appeared Fatal Error window press Quit Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window