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[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce: 1. Download and launch attached project "Game $1.zip" 2. Open scene "1" and press play 3. In game press "Play" t... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
Unity editor crashes when Tile Palette window is closed
To reproduce: 1. Open attached project 2. Open Tile Palette window 3. Close it and on appeared Fatal Error window press Quit Actual... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more
Overlapping Tiles on a Tilemap change their layering order while hoverin...
How to reproduce: 1. Open the attached Unity project (tilemaps.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on... Read more
SpriteAtlas packed sprites do not render after SetPlatformSettings and P...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Select SpriteAtlas item in the menu and then click "Te... Read more
Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...
Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more
[Sprite Shape Profile] Rect tool doesn't draw in scene view on selecting...
Rect tool doesn't draw in scene view by selecting sprite shape controller Note: Occurring for strip and shape profile as well, Sp... Read more
Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps: 1. Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected