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"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more
Sprite borders are not copied when duplicating SpriteRect
To reproduce:1. Create a new project, import any sprite sheet2. Open sprite editor3. Add SpriteRect, set border values to >04. Du... Read more
SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce:1. Open user's attached project2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset bun... Read more
Sprite is attached when editing Prefab but gets set to none when adding ...
How to reproduce:1. Open the attached project "SpriteMissing.zip"2. Open LightBall_Basic prefab3. Select Shield in the Hierarchy4. O... Read more
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more
[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...
[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more
[Backport] [Tilemap] Grid component doesn't render when the values in Ce...
Description:Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce:1. Create a New Project... Read more
Anima2D - Tool tips are missing on most components.
Anima2D - Missing tool tips in the inspector Steps to reproduce.- Open the attached project.- In the Project menu open the folder "M... Read more
Anima2D - Onion skin still appears when gameobject is hidden.
The onion skin is still visible in the scene when gameobject is hidden. 2. How we can reproduce it using the example you attached- I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code