Search Issue Tracker
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce: 1. Open project 2. Select 'test1' sprite 3. Change its sprite mode to single, apply changes 4. Change its sprite mode ... Read more
Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce: 1. Download attached project file ant open "Example" Scene 2. Check the console for errors. Running the scene is n... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Select "Profile Editor" 4. Open any script and... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro --open attached project --open scene --open tile palette --select the two tiles --paint the selection by dragg... Read more
[Tilemap] ColliderType.Grid collider has wrong pivot point
How to reproduce: 1. Download attached project file and open "GridColliderTest" Scene 2. Open Tile Palette window and select tile wi... Read more
BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax
How to reproduce: 1. Download the tester-attached script(BoundsTest.cs) 2. Create a new Unity project and import the script 3. Attac... Read more
[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce: 1. Create a new pro... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce: 1. Open user's attached project 2. Enter Play mode to build the Atlas 3. Check SpriteAtlas.spriteatlas packaged sprite... Read more
Docs are missing for Tilemap components
None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce: 1. Download attached project file and open "work" Scene 2. Enter Play Mode Actual result: After creating SpriteAt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window