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Sprite Editor doesn't remember changes after clicking somewhere in the E...
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Appl... Read more
Changing Sprite Mode on a Sprite causes all instances of a Sprite used i...
To reproduce this bug: 1. Open the attached project2. Open GUISpriteRepro scene3. Select GUIButtonDefault in the project view4. Chan... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro:1. Create a new or open at... Read more
TilemapRenderer sorting order is not consistent with different images
How to reproduce:1. Open given Unity project2. Enter "Woods Level 2" scene3. Open the Tile Palette4. Select "Bush" tile in the Tile ... Read more
Crash on VirtualRedirectTransfer when loading AssetBundle while entering...
How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more
"Failed to move temp file…” error is thrown when clicking around the Til...
Reproduction steps:1. Create Universal 2D project2. Window > 2D > Tile Palette3. Create a new Tile Palette4. Create a couple o... Read more
[PointerHandlers] Pointer enter/exit detection order is not working corr...
Steps to reproduce: 1. Open the attached project2. Open 'EventSystemBug' scene3. Notice that three sprites are rendered corretcly ac... Read more
The “+” and “-“ buttons in the Cells list do nothing when pressed but ar...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
When manually setting Y value of 2D sprite in inspector keeps the moveme...
To reproduce:1) Create new 2D project2) Put any sprite into your project3) Drag it into scene(hierarchy)4) Set it to (0,0,0)5) Set t... Read more
Add default sprite to created Sprite gameobject
Create > Sprite creates an empty sprite, which isn't suitable for prototyping. Having white square would be really great for prot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor