Search Issue Tracker

0
votes
Fixed

"PolygonGeometry.ClosestPoint" not returning perimeter point when overla...

2D

-

Feb 18, 2026

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Create a PolygonGeometry (with or without a radius) Call PolygonGeometry.Closest point with the point overlappin... Read more

0
votes
Fixed

Fix for 6000.6.X: Fix some API issues from user feedback.

2D

-

Feb 19, 2026

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Feedback issues reported: `PhysicsUserData` should give read-only access to the EntityId stored. `PhysicsComposer` should implement ... Read more

1
votes
Fixed

2D Freeform Light shadows disappear when light center is offset from sha...

2D

-

Feb 26, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more

0
votes
By Design

Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is en...

2D

-

Feb 26, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b10, 6000.5.0a7

How to reproduce: Open the “TestingSpriteAtlas_6.3.9f1.zip“ project Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab Obse... Read more

2
votes
Active

Shadows from Light2D do not change when Volumetric Shadow Strength is to...

2D

-

Mar 03, 2026

-

Version/s: 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached project “IN-136022”2. Open the “SampleScene”3. In the Hierarchy, select the “Light 2D” GameObj... Read more

0
votes
Active

Layer names in the Light Batching Debugger window do no update unless th...

2D

-

Mar 04, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Light Batching Debugger window (Window > ... Read more

0
votes
Fixed

PhysicsCore2D Internal Validation doesn't happen in non-dev player build

2D

-

Mar 13, 2026

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Currently all PhysicsCore2D objects and arguments have validity checking on any call into the engine. This provides users with immed... Read more

0
votes
Fixed

Sprite Atlas documentation button in the Inspector window leads to 6000....

2D

-

Mar 13, 2026

-

Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Sprite Atlas (Assets > Create > 2D... Read more

0
votes
Active

“InvalidOperationException” and “NullReferenceException” errors are thro...

2D

-

Mar 16, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more

0
votes
Active

Inconsistent naming of “Renderer 2D” displayed as “Renderer2D” across UI...

2D

-

Mar 17, 2026

-

Version/s: 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Go to the "Inspecto... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.