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0
votes
By Design

Sprite Editor's Editing modes can be changed when the Sprite is in Read-...

2D

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

How to reproduce:1. Create a new URP 2D project2. In the Hierarchy, right-click -> 2D Object -> Sprites -> Square3. Select ... Read more

0
votes
By Design

Spring Joint 2D "Distance" value adjusts "Connected Anchor" Y value inst...

2D

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Open the attached "2DSpringJoint.zip" project Open the "SampleScene" Enter Play mode From the Hierarchy, select ... Read more

0
votes
Active

Long Light GameObject names are overflowing the "Light Batching Debugger...

2D

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Jan 20, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Inspector... Read more

0
votes
Fixed

2D Physics callback targets should have doc information about the GC and...

2D

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Jan 13, 2026

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

As per the discussion here, assigning a System.Object that isn't a UnityEngine.Object will not keep the object alive and away from t... Read more

0
votes
Active

Artifacts are present on Sprite Atlas Sprites when Binlinear or Trilinea...

2D

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Jan 13, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce: Open the “Atlas_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Artif... Read more

0
votes
Active

[Tile Palette] Texture drag area label "Drag Tile, Sprite or Texture (Sp...

2D

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Jan 16, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more

1
votes
Active

[Tile Palette] Sprites not rendering when brush tool "Paint a filled box...

2D

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Jan 16, 2026

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Version/s: 6000.0.65f1, 6000.4.0a2, 6000.4.0b5, 6000.5.0a5

Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more

0
votes
Active

Entity ID for Tile objects is serialized twice which throws an error whe...

2D

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Jan 19, 2026

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Version/s: 6000.0.65f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Create a 2D Project Create a new Auto Tile object. Right-click in Project Browser -> 2D -> Tiles -> Aut... Read more

0
votes
Active

"More than one global light" error is not thrown when changing the type ...

2D

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Jan 20, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Inspector... Read more

0
votes
Active

2D Lights Scene view Overlay icon is low resolution

2D

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Jan 20, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Scene vie... Read more

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