Search Issue Tracker
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
Inconsistent "PhysicsCore" naming in the Project settings window
Steps to reproduce: Create a project Go to "Edit -> Project Settings" Select "PhysicsCore 2D" Open the "Select Physics Core Setti... Read more
The sprite leaves artifacts on the other overlapping sprites when adding...
How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more
Tilemap.SetTile() instantiates twice when called in Player
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter the Play Mode3. Press the tiles with Mouse button4. Observe the C... Read more
Crash on GfxVersionList::Impl::GetVersion when opening project/scene/Gam...
Reproduction steps:1. Open the attached project “sprite-test.zip“2. Open the Test scene3. Open the Game View window Reproducible wit... Read more
Sub-asset gets corrupted when a SpriteAtlas is stored as sub-asset
Reproduction steps:1. Open the attached “BugRepro” project2. Click Test > Generate Test Asset3. In the Project View, select “/Ass... Read more
[HDRP] Sprite renderer backface normals are wrong when double side is on
Steps to reproduce:- Open scene in attached project - Look at game view rendering Expected (2022.1.23f1):!image-2023-05-24-09-44-36-... Read more
2D Tilemap Editor folder contains broken documentation links
Repo steps: Open 2D Unity scene Navigate to "packages" folder in the project menu 2D Tile map Editor > Editor Choose any script a... Read more
2D Tile palettes don't have documentation buttons
Repo steps: Open 2D URP Unity scene Right click on the Project window Create > 2D > Tile Palette > Any option Click the pal... Read more
"Shader warning in 'Hidden/Light2D': implicit truncation of vector type"...
Steps to reproduce: Create a new project using Universal 2D template Go to File > Build Profile Click Build Observe Console once ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS