Search Issue Tracker
Changes to material color don't reset when exiting the animation preview
How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more
[2D] [URP] Light shadows ignore other lights
Reproduction steps:1. Open the “LightShadows“ project2. Open the “Sample“ scene and observe the scene Expected result: The lights an... Read more
SpriteRenderer with multiple textures uses wrong UVs when entering Play ...
How to reproduce:1. Open the attached user “SpriteRenderer2.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode4. Observe ... Read more
Tilemap CellToWorld and WordToCell methods return 0 and layoutGrid is re...
How to reproduce:1. Open the "IN_45762" project2. Press "Test" -> "TestTilemap"3. Observe the Console Expected result: "TestTilem... Read more
The Sprite renders in incorrect size when it overlaps with the other Spr...
How to reproduce:1. Open the user-attached project “SpriteRendererTest”2. Open the “SampleScene” scene3. Rotate or move the Camera i... Read more
Angular Offset for RelativeJoint2D is displayed in radians when enablin...
Reproduction steps:1. Open project “My project (11).zip”2. Open “SampleScene”3. Select “Triangle” GameObject through the Hierarchy4.... Read more
Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite ...
Steps to reproduce: Create a new Universal 2D project In the Hierarchy, right-click -> 2D Object -> Sprites -> Circle Selec... Read more
URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more
Rendering does not work when using a custom 2D sprite lighting system
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New Scene.unity” Scene3. Observe the Lighting in the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package