Search Issue Tracker
[URP] Sprites are not batched together when using Light Probes
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more
[2D] [Sprite Atlas] StackOverflowException error appears when packing a ...
How to reproduce:1. Open the user's project2. Select "Assets -> Game -> Sprite -> Atlas -> Humanoid_001" in the Project ... Read more
Different Draw Mode in 2D 9-Sliced Sprite when creating in Hierarchy and...
How to reproduce:1. Create a new project with a 2D template2. In the Hierarchy window create "9-Sliced" GameObject (Right click>2... Read more
Inspector fields reset when changing "Cell Sizing" mode and "Cell Size" ...
Reproduction steps:1. Open the attached project "ReproProj"2. Select “New TileSet” in the Project window3. In Inspector, change “Cel... Read more
"You cannot save to an invalid folder" warning dialog box is shown when ...
How to reproduce: Open the "Tile Palette" project Open the "Sample Scene" Select the "Grid/Tilemap" Focus on the Scene view Press th... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
Chunk and individual Mode Tilemaps are culled when the Tilemap's Vertex ...
Chunk and individual Mode Tilemaps are culled when the Camera's culling bounds are overwritten in Play mode and the Tilemap's Vertex... Read more
[URP] Blue flash becomes visible for a moment while 2D URP project temp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
Selection outline is wrong when using Mask Interaction
How to reproduce:1. Open attached project2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set to... Read more
Mask Interaction doesn't work when using Default-Diffuse material with V...
How to reproduce:1. Open attached project2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset