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Particle System allocates large amounts of memory when it is very far aw...
Reproduction steps: 1. Open the “IN-74608.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe memory allocated for ... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps: 1. Open the attached “repro_IN-75124“ project 2. Observe the Console window Expected result: No errors appear A... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
*Steps to reproduce:* 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it w... Read more
EnsureRunningOnMainThread error in TessellationJob.ApplyInset
When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread. {noformat} ... Read more
[URP][RG] Fullscreen blit is not working when Render Graph is enabled
How to reproduce: Open the attached project "URPDOFIssue-6000.0.zip" Expected results: The Game view window is the same as the S... Read more
EditorUserBuildSettings is corrupted when changing Editor version of the...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. Obse... Read more
NavMeshAgent gets stuck when going over a vertex of a higher-cost area
How to reproduce: 1. Open the “IN-75460_repro“ project 2. Open the “Store1“ scene 3. Enter Play Mode 4. Observe the “capsule1“ and “... Read more
TextMeshPro dynamic font does not render when the Game View resolution i...
How to reproduce: 1. Open the “YC” project inside the “Repro” folder 2. Open the “Scene” 3. Make a Game View resolution about 100... Read more
No error is logged when calling the SetVertexBufferParams() incorrectly
How to reproduce: 1. Open the user-attached project “VertexBufferCountMissingErrorBug” 2. Observe the Console Expected results:... Read more
Property Provider is generated in the wrong location when the PropertyDr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project Settings window (Edit > Project Settings…), Generate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on physx::shdfnd::internal::HashBase or freezes when instantiating a lot of GameObjects
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown in the Play Mode when the project is reopened with a Prefab GameObject selected in the SerializedField
- Could not open file for read Error logged in URP Sample Template when Searching for Assets
- Unable to type in the UI Toolkit Text Field when in UWP Player