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[MacOS] UnityGfxDeviceWorker crash when running the project on MacOS
How to reproduce: 1. Download and open the attached "Project" project 2. Open Build Settings 3. Make sure "Create Xcode project" ... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce: 1. Create a repository with the “ReproProjectGit“ project 2. Open the “ReproProjectGit“ project 3. Open the “Sa... Read more
[Android] Activity UI duplicates and jumps up when starting Unity GameAc...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the Build Settings window (File > Build Settings) 3. Click E... Read more
MaterialPropertyBlocks' allocated memory is displayed under "Unknown" wh...
How to reproduce: 1. Open the attached “memoryprofiler_issue“ project 2. Open the Build Settings (File → Build Settings) and ensur... Read more
"Assertion failed on expression" error is thrown when using a specific P...
How to reproduce: 1. Open the “assertion_failed“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console ... Read more
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
*Steps to reproduce:* 1. Open attached project 2. Open SampleScene.unity scene 3. Select Spot Light game object 4. Observe tha... Read more
The third and later list elements are displayed incorrectly when they ar...
How to reproduce: 1. Open the “sample.zip” project. 2. Select the “Assets/Sample Project/Data/Sample Scriptable Object.asset” Asse... Read more
Unlit Shader Graph displays incorrect data when in the Scene view
How to reproduce: Open the attached project "Ambient Light Test.zip" Expected results: Materials in the Game view and the Scene ... Read more
The Inspector of a Shader Asset does not show the correct number of vert...
How to reproduce: 1. Open the “MultiCompileFragmentVariants” project 2. Select the “UnlitMultiCompileFragmentMultiLines” shader in... Read more
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...
Reproduction steps: 1. Create a new 3D Core project 2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false