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1
votes
Active

[Exclusive] Exiting fullscreen mode corners window in top left instead o...

Window management

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Jun 19, 2017

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Version/s: 2017.2.0a4

Steps to reproduce: 1. Create new project 2. Set full screen mode to Exclusive 3. Build and run 800x480 windowed player 4. Enter an... Read more

9
votes
Active

Serialized Scriptable Object works in the Editor, but not in the Build

Scripting

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Jun 19, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the "Game" scene in the attached project 2. Play the scene 3. Press any key 4. Click on the blue squares on th... Read more

0
votes
Active

[DrawMeshInstanced] Instanced meshes disappear when attaching FrameDebug...

Graphics - LowLevel

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Jun 22, 2017

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Version/s: 2017.2.0b1

Steps to repro: 1. Open attached project and '02_RocksScene'; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Developme... Read more

1
votes
Active

Sorting of UI elements in Hierarchy changes after entered to Play mode

Scene Hierarchy

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Jun 06, 2017

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Version/s: 2017.1.0b8

To reproduce: 1. Download attached project "stellar-trail copy.zip" and open in Unity 2. Open "MissionDev" Scene 3. In Hierarchy ex... Read more

3
votes
Active

NavMesh Surface references a baked area from the prefab instead of most ...

AI

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the QA 2. Open "Main" scene if not opened 3. In hierarchy window select "Plane" game objec... Read more

3
votes
Active

[Line Renderer] Line Renderer draws incorrect vertices for corner points...

Shuriken

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Jul 06, 2017

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Version/s: 5.5.2p1

When using a Line Renderer to draw a shape with very sharp corners (something like the letter Z) it draws incorrect vertices for cor... Read more

0
votes
Active

Move Game Object To Unloaded scene on scene unloaded callback is possibl...

Scene Management

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Jun 22, 2017

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Version/s: 2017.2.0b1

To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more

1
votes
Active

Disabling a parent GameObject that has many children with Rigidbody comp...

Physics

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Jul 26, 2017

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Version/s: 5.6.2p4

The issue happens only when the children of the object that is being disabled have a Rigidbody on them. The lag spike reaches up to ... Read more

0
votes
Active

Game object's Static flag is disabled after loading the scene with Strea...

Scene Management

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Jul 27, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "BugStatic.zip"; 2. Run the LoadScene.unity scene; 3. Observe that the Cube still h... Read more

10
votes
Active

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps: 1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip"; 2. Open Scene.unity; 3. Select "My Age... Read more

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