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Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce: 1. Open the user attached project (CachingMetricsTest.zip) 2. Open the test runner window by going to the menubar:... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
[Windows] Alpha0 is not registered when combined with certain other keys
Reproduction steps: 1. Open the attached project "1413670.zip" 2. Enter Play mode 3. Press LeftControl + RightShift + Alpha0 Expect... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce: 1. Open the attached project 2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window 3. Right-click a... Read more
Crash on mono_class_get_context when entering Play Mode
How to reproduce: 1. Open the user attached project 2. Enter Play Mode Reproducible with: 2022.2.0a10, 2022.2.0a18, 2023.1.0a1 ... Read more
[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...
Repro steps: 1. Install Android module with all the components 2. Create a new project 3. Open the Build Settings Window 4. Select t... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
RuntimeInitializeOnLoadMethodAttribute error on multiple platforms when ...
How to reproduce: 1. Open the user’s attached project “2021_HDRP_Bug_Reports.zip” 2. Build the project Expected result: No erro... Read more
Inconsistent BURST test results when repeating tests
Reproduction steps: 1. Download and open the attached "repro.zip" project 2. Go to "Window" > "General" > "Test Runner" 3. Double cl... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce: 1. Open the attached package 2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs