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DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a... Read more
[URP] Bloom appears much brighter in Scene View compared to Game View
When rotating the directional light in Scene View or moving the camera around the bloom also flickers a lot. There are no changes to... Read more
[HDRP] Light Overlap Scene View Mode Missing
Repro: 1. For convenience, download and import the attached repro project into 2020.1.0b5 2. Open the test Scene Scenes/LightOverla... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro: - dow... Read more
Profile Analyzer 'Mode:' text has a smaller font size and a different al...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Encoding/compression] [Android] Baked lightmap intensity is affected wh...
Steps to reproduce: 1. Make sure that Android platform support is installed 2. Download and open the attached project 3. Open the S... Read more
High CPU load when using GUILayout while Interaction Mode is set to "Def...
How to reproduce: 1. Open the attached project 2. Go to Tools->RockTomate->Windows->Job Editor Expected result: CPU usage is normal... Read more
Crash when dropping Animator with no layers in the Animator component An...
How to reproduce: 1. Open user attached project "cartest.zip" 2. Add Animator component to "GameManager" GameObject 3. Drag and drop... Read more
Transparent UI GameObject ignores opaque UI GameObject when using Render...
Reproduction steps: 1. Open attached project "Repro.zip" and scene "Scene" 2. Observe Game View Expected result: The plane cannot b... Read more
Prefab changes are not applied and an error occurs when changing fields ...
How to reproduce: 1. Open the attached project (SeralizedRefBug.zip) 2. Select the GameObject in the Hierarchy window 3. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs