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Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce: 1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit) 2... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce: 1. Open user-submitted project (fbxsdk) 2. Open the Test Runner window 3. Run all Edit Mode tests Expected result... Read more
[Tiny] DOTS Layout does not Open when Launching a Project
Reproduction steps: 1. Open the attached project named "Case_1179000" 2. Open the Joystick sample project Expected result: DOTS Edi... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
[iOS] FileNotFoundException when building a project with Facebook SDK fo...
How to reproduce: 1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundE... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce: 1. Open the attached project 2. Enable Dev Build and Autoconnect Profiler 3. Build and Run IL2CPP APK on Android 4. I... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce: 1. Open the attached WeatherMaker.zip project 2. Run the demo scene 3. In the cloud dropdown select heavy clouds ... Read more
[Linux] Play keyboard shortcut doesn't work when in playmode
To reproduce: 1) Create a new project 2) Press Ctrl+P Expected: Scene starts playing 3) Press it again Actual: Scene doesn't stop... Read more
[Linux] While in play mode, scene mode controls holding right mouse butt...
To reproduce: 1) Create a new project 2) Play it 3) Switch back to the scene view 4) Hold right mouse button and either move it arou... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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