Search Issue Tracker
[Culling API] CullingResults.visibleLights returns positive light count ...
How to reproduce: 1. Open the attached project 'Spot light culling issue.zip' 2. Open 'SampleScene' Scene 3. Notice that there ar... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps: 1. Open new Unity Project 2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process) 3. Obser... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce: 1. Open the attached project "MRTK Test.zip" 2. In the Project Window search for "PressableButtonHololens2" 3. ... Read more
Render Graph Viewer UI is overlapping when resizing the window
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Window >> Analysis >> Render Graph Viewer 3) Tr... Read more
[XR][URP][Quest] Low frame rate in Oculus Quest build when MSAA is set t...
Reproduction steps: 1. Open the attached project "FramerateQuest.zip" 2. Make sure that MSAA is set to either 2x, 4x or 8x in the UR... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce: 1. Open the attached project "fontBug" 2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml) 3. Inspect the... Read more
Error is thrown when creating a new Scene from a Scene Template that has...
How to reproduce: 1. Open the attached project 2. Create a new "Error" Scene (File->New Scene->Error) 3. Inspect the Console Wind... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce: 1. Open the user attached "yerp.zip" project 2. Go into File -> Build Settings -> Project Settings 3. Select the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used