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[XR] Tree Shadows in built in renderer are culled too early at edge of s...
This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps: Open up Unity Editor Open up Asset Store in your browser Find any asset Press "Open in Unity" Expected result: I... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more
Render Graph Viewer UI is overlapping when resizing the window
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Window >> Analysis >> Render Graph Viewer 3)... Read more
[XR][URP][Quest] Low frame rate in Oculus Quest build when MSAA is set t...
Reproduction steps:1. Open the attached project "FramerateQuest.zip"2. Make sure that MSAA is set to either 2x, 4x or 8x in the URP ... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce:1. Open the attached project "fontBug"2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml)3. Inspect the Co... Read more
Error is thrown when creating a new Scene from a Scene Template that has...
How to reproduce:1. Open the attached project2. Create a new "Error" Scene (File->New Scene->Error)3. Inspect the Console Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Font Asset Creator" window disappears when restarting the Editor
- Debug.Log is incomplete when logging some of the Win32Exceptions
- OnPreviewSettings() not invoked when Inspector shows two ObjectPreviews for the same object
- Assertion fails when creating a TextMeshPro Prefab with Asset Transformer Toolkit (Pixyz) installed
- Help button leads to a missing documentation page when clicked on a TMP_Font Asset in the Inspector