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[XR][HDRP] The image of one of the eye is black when using Stereo Displa...
The image of one of the eye is black when using XR "Stereo Display (non head-mounted)" with Unity 2019.2.0f1 + HDRP 6.9.1 1. What h... Read more
[Packman] Package list will not update if registry is changed while the ...
[Packman] Package list will not update if registry is changed while the list is open and cause errors If the user changes the regis... Read more
[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. St... Read more
[Linux] Editor will lock after exiting About Unity window on CentOS 7
[Linux] Editor will lock/crash after exiting About Unity window on CentOS 7 Using the CentOS 7 version of the Unity editor, if the ... Read more
Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce: 1. Open tester-submitted project (project_699397) 2. Open the prefab 'GameObjectDirector 1' outside of Unity with ... Read more
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce: 1. Open attached 'project-1173805.zip' project 2. In Game window select 'Display 2' Expected result: UI elements ... Read more
Unity hangs when using winmm timers
How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more
[Improved prefabs] Override window stays open even after newly opened wi...
Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce: 1) Create... Read more
[iOS]Player crashes when Setting XR and ARKit Requirement to Optional an...
How to reproduce: 1. Open the attached ARTest.zip project 2. Go to Menu bar-> Edit-> Project Settings-> XR-> ARKit set the Requireme... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce: 1. Open user-submitted project (TestPrefabOverride) 2. Open the 'SampleScene' scene 3. See GameObject 'A', which h... Read more
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