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Problem with automatic orientation change and physic bodies in 2D on the...
Repro'd on 5.3.4f1. Specifically, what I'm seeing here is that portrait upside down doesn't work. User can set autorotation but wh... Read more
[Tizen] Standard Assets Example Project issues
Performance does seem to be degraded as Sukwon describes below. I just imported the Standard Assets project from the Asset Store an... Read more
[GearVR] Pause/Unpause repeatedly crashes app
1) Enable developer mode in the Gear VR service. 2) Start the app. 3) Repeatedly mash the Gear VR Back button to pause/resume quickl... Read more
[ISerializationCallbackReceiver] OnAfterDeserialize/OnBeforeSerialize ar...
Steps to reproduce: 1. Open attached project 2. Open scene "youpiTest" 3. In console, notice error: SetLogCallbackDefined is not al... Read more
RequireComponent causes components on prefabs to be duplicated on play
Reproduction steps: 1) Open user's attached project 2) Open "TestScene" 3) Select "PrefabInstanceWithColliderReplaced" prefab in hie... Read more
OnRectTransformPositionChange has different number of calls than usual i...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. In hierarchy, expand "Canvas" and select "Scroll View" 4. Run ... Read more
Folder which contains ".Framework" in its name doesn't import DLL files
Steps to reproduce: 1. Download and open attached project "Folder Bug.zip" 2. Notice in project browser that is folder called "Plugi... Read more
[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps: 1. Open the attached project 2. Build and run the project with IL2CPP on Android device 3. App crashes on startu... Read more
[RawImage] Movie texture isn't stretched onto RawImage and is rendered i...
Steps to reproduce: 1. Open attached project "MovieBugDemonstration.zip" 2. Open scene "BugDemo" 3. Run scene 4. Notice that cube h... Read more
Both VS2015 and MonoDevelop open same script
Script opened from Editor, opens both in VS2015 and Monodevelop. 2. How we can reproduce it using the example you attached This ma... Read more
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