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[APV] Streaming null reference error spam
1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. ... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce: 1. Open the attached project "WSASettingsIssue.zip" 2. Click Debug>Set Device portal username 3. Open File>Buil... Read more
Time.timeSinceLevelLoad is inaccurate when the framerate is very low
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Console window (Window > General > Console) 3. Enter Play... Read more
"NullReferenceException" is thrown when a Scene is loaded additively
How to reproduce: 1. Open the attached project "DeleteMe1.zip" 2. Open File>Build Settings… 3. Enable Development Build 4. Build... Read more
Crash on D3D12DeviceState::Transition when opening a Scene
Reproduction steps: 1. Open the attached "crash_IN-61879.zip" project 2. Open the “/Assets/OutdoorsScene.unity” 3. Observe the cr... Read more
Only 1 animation gets imported and is named "Scene" by default when impo...
Reproduction steps: 1. Create a new project 2. Drag and drop the user-attached “BLEND_SheepLowPoly.blend” file onto the Project wi... Read more
[Error] Restoring an ARC externally throws an error
An error gets thrown in the console when restoring a dirty ARC asset that had been deleted externally. *Regression details* I ... Read more
[iOS] Load Indicator doesn't show up when building application with non ...
Steps: 1. Open new project 2. Go to File > Build Settings and switch to the iOS Platform 3. Make sure that Development Build is d... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
Empty Inspector window and error thrown when selecting an Assembly Defin...
Reproduction steps: 1. Open the attached “Empty.zip“ project 2. Open the “Scenes” folder in the Project window 3. Go back to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset