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0
votes
Fixed

surface standard shader artifacts when loaded from asset bundle

WebGL

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Nov 20, 2015

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Version/s: 5.3.0f1

-e: see title, looks fine when content is included in the main build -repro: --unpack linked file --open SingelScene project --bui... Read more

0
votes
Fixed

[UWP][WSA] Scripts are referenced twice in built Unity C# Projects

Windows Store Apps

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Nov 20, 2015

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Version/s: 5.3.0f1

If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more

1
votes
Won't Fix

[WWW][AssetBundles] When downloading asset bundle, Editor hangs

Networking

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Nov 20, 2015

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project 2. In top menu bar click "Test > Build AssetBundles" 3. On top menu bar click "Test > ... Read more

0
votes
Fixed

Unable to drag any prefab from Project tab to Hierarchy panel or to Scen...

Editor - Other

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Nov 20, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag 'Cube' prefab from Project tab either t... Read more

0
votes
Fixed

Cannot use Safari for manual activation

License

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Nov 20, 2015

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Version/s:

Steps to reproduce: 1. Use Safari for manual activation 2. Follow this guide http://docs.unity3d.com/Manual/ManualActivationGuide.ht... Read more

0
votes
By Design

[iOS] Launch Screen Type Image and Background (relative) and (constant) ...

iOS

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Nov 20, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project 2. Open Player Settings/Splash Image, notice the Launch Screen Type is set to 'Image a... Read more

0
votes
Fixed

Deleting fbx model gives useless o! error

Animation

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Nov 20, 2015

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Version/s: 5.3.0f2

How to reproduce: 1. Open the attached poject 2. Select Bot10@Walk model in Assets folder 3. Delete it 4. Notice error Not reproduc... Read more

0
votes
Fixed

Enabling/Disabling Resample Rotation spams found != bindingMap.end() errors

Animation

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Nov 20, 2015

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Version/s: 5.3.0f2

How to reproduce: 1. Open the attached project 2. Select "Bot10@Walk" model in Assets folder 3. Under Inspector Animations enable or... Read more

0
votes
Fixed

[FrameDebugger] Crash with "'MemoryStream' is corrupted" error when cer...

Profiling

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Nov 20, 2015

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Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project on OSX(x64) or Windows. 2. Enable and attach the frame debugger to player. 3. ... Read more

1
votes
Fixed

Exporting Google Android Project runs unnecessary steps (dexing, etc.)

Android

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Nov 20, 2015

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Version/s: 5.2.3f1

When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more

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