Search Issue Tracker
TextAsset.bytes includes UTF-8 header when loading a file from AssetBundle
How to reproduce: 1. Open the attached '1341180.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Press the 'Load' butt... Read more
(Frame Debugger) Clear events constantly appear and disappear
How to reproduce: 1. Open up URP's GraphicsTestProject_Foundation 2. Open scene: 012_PBS_EnvironmentBRDF_Spheres 3. Enable the Frame... Read more
Crash on tlsf_free when Entering the Play mode and creating a custom con...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode (if the project does not c... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more
Animation Additive Reference Pose to clip cannot be used in builds
How to reproduce: 1. Open the attached "AdditiveReferencePose.zip" 2. Enter the PlayMode -> Notice that the character is pointing ar... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps: 1. Open the attached project "unity-video-tests" and load Scene "SampleScene" 2. Open "Scripts/Seeking.cs" and c... Read more
[Shader System] The error location is incorrectly printed when using #li...
How to reproduce: 1. Open the user's attached project 2. In the Project window, select BadShader 3. In the Inspector window, select ... Read more
Mesh memory footprint is larger than estimated when profiling with the P...
How to reproduce: 1. Open the attached project "MeshMemoryUsage" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps: 1. Change the keyboard layout to DVORAK through system settings 2. Open a new or an existing project 3. In the S... Read more
Array list is not displayed in the Inspector window when using a Seriali...
How to reproduce: 1. Open the attached "PropertyFieldDefaultVisibility.zip" project 2. Open the "SampleScene" Scene 3. Select "GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path
- "ParseErrorException" is thrown when parsing a float with a very small value from JSON