Search Issue Tracker

1
votes
Fixed

(Frame Debugger) Clear events constantly appear and disappear

FrameDebugger

-

Jun 05, 2021

-

Version/s: 2021.2.0a19, 2022.1

How to reproduce: 1. Open up URP's GraphicsTestProject_Foundation 2. Open scene: 012_PBS_EnvironmentBRDF_Spheres 3. Enable the Frame... Read more

0
votes
Duplicate

Crash on tlsf_free when Entering the Play mode and creating a custom con...

Scripting

-

Jun 04, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode (if the project does not c... Read more

0
votes
Fixed

[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...

Mobile

-

Jun 04, 2021

-

Version/s: 2020.2.0a8, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more

0
votes
By Design

Animation Additive Reference Pose to clip cannot be used in builds

Animation

-

Jun 03, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "AdditiveReferencePose.zip" 2. Enter the PlayMode -> Notice that the character is pointing ar... Read more

0
votes
Active

[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...

Video

-

Jun 02, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "unity-video-tests" and load Scene "SampleScene" 2. Open "Scripts/Seeking.cs" and c... Read more

0
votes
Fixed

[Shader System] The error location is incorrectly printed when using #li...

Shader System

-

Jun 02, 2021

-

Version/s: 2020.2.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. In the Project window, select BadShader 3. In the Inspector window, select ... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

-

May 31, 2021

-

Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MeshMemoryUsage" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/... Read more

0
votes
Won't Fix

Editor shortcuts and Scene navigation behaves incorrectly when using the...

Input

-

May 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Change the keyboard layout to DVORAK through system settings 2. Open a new or an existing project 3. In the S... Read more

10
votes
Fixed

Array list is not displayed in the Inspector window when using a Seriali...

Quality of Life

-

May 14, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "PropertyFieldDefaultVisibility.zip" project 2. Open the "SampleScene" Scene 3. Select "GameO... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

-

May 13, 2021

-

Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.